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Welcome

YOUR DEVELOPMENT PARTNER


Within the “Tri-force” of Game-, Play- and Narrative Experience Design, I'm ready to help you deliver even better.


Whether you are looking for assistance in imagining, creating, developing and delivering on your product vision or for workshops and courses to help empower your own organization, you have come to the right place.

GAME & PLAY DESIGN


Access 15+ years of design experience, that have helped internationally market leading brands perform in areas like:


Gamification, Storytelling, Game design, F2P Monitization, Toys-2-Life and real life experience design.

CONCEPT TO PRODUCT


Boost your ideation and concept development - let's work together to create and perfect your vision.


And let me help you realize your product by translating this vision and idea into a concrete product experience.

IP & WORLDBUILDING


Help improve your team's narrative design skills and ability to create solid foundations for narratively based game- and play experiences with a Worldbuilding workshop.


Or let's work together to create a whole new product IP.

CLIENTS & CASES

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MY CLIENTS SAY

"A great creative mind..."


Across multiple projects we have used Anders' great creative mind... ...and he always has a pragmatic, professional and positive approach.


Kristian Bang Nørgaard / CEO - Funday Factory


"I have only praise for Anders..."


Both on a professional and personal level, I have only praise for Anders. He understands how to perform strategically, conceptually and operationally.


Chris Kroer Jensen / CEO - WestWind Challenge


Get in touch today

GET IN TOUCH


Send an email to arn@widowgrove.com


Tell me a bit about your organisation and what you're looking for - and remember I work with everyone from game studios to tourist attractions


I'll get back ASAP.

CONCEPT


Often partnerships start out with me delivering a concept design and/or pitch for internal or external stakeholders.


Usually this phase starts with a collaborative concept workshop, before I start developning the concept with regular check-in's to align the direction of the project.

START UP


If we make plans to work together, we'll setup a 'start up meeting' to discuss 'the big why' and how to move forward.


Sometimes its a quick call, but for bigger projects it may require a bit more time. Depending on the project, the start up meetings can be on- or off-line.

DEVELOPMENT


Should the concept we've developed go into production, I often become a permanent part of the development team - checking in, assisting and supervising development.


This way I can help ensure that the product vision is maintained all the way through to launch.